package game.engine.network.server;

import game.game.network.cmd.CmdCAction;
import game.game.network.cmd.CmdCGetCacheMap;
import game.game.network.cmd.CmdCGetObject;
import game.game.network.cmd.CmdCUpdatePosition;
import game.game.network.cmd.CmdSReturnContext;

public interface IControllerServer
{
	public void execute( CmdCUpdatePosition pCommandPosition );

	public void execute( CmdSReturnContext pCommandInit );

	public void execute( CmdCGetCacheMap pCommand );

	public void execute( CmdCGetObject pCommand );
	
	public void execute(CmdCAction pCommand);
}
